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Sacred geometry calculator pathfinder
Sacred geometry calculator pathfinder




sacred geometry calculator pathfinder

It's actually super simple to solve almost every outcome in this feat and it gets easier the more dice you can role. I'm sorry, but everyone is over complicating this. How about for NPC's? Would you let your players use it if your NPC's were also allowed to make use of it?įinally, what are your favorite gamebreaking combos with this feat? How would you feel if it were rewritten as a Mythic Ability, perhaps with a flat d100 roll against the above table for success or failure? We were thinking perhaps having 1 always succeed and 100 always fail. How do you feel about this now? Anyone have their thoughts and feelings changed? Would you allow this at your table? With or without the script? I shared this with /u/SeatieBelt and we had a nice little discussion on it, and here are some discussion points he came up with. If anyone wants, I can try to port this to JavaScript and make a browser version, but without multithreading, it'll probably be pretty slow, especially for six or more dice. You're more or less guaranteed to get what you want.Īnyway, I hope this sheds some light on one of the most complicated feats in Pathfinder. What about Calculating Mind? What if we're using d8s instead of d6s? Turns out the results are a lot less interesting. Each number is the percent chance that a random dice roll will be successful. I set it to randomly roll dice and calculate the results and left it running for ten hours or so, and by the end it had calculated almost fifteen thousand rolls. There's no easy way to cleanly calculate this, so I just did it the long way. I found someone who'd already made a table for this, but since that script didn't support parentheses, it undershot on most of those probabilities. Now the question is, if they have four ranks in engineering and are shooting for spell level 6, how likely are they to get a dice roll that works?

sacred geometry calculator pathfinder

Let's assume every player at the table has access to this script, and so if there is a solution, they're guaranteed to find it. Same numbers as above, but it didn't find anything. There are a lot of apps already that can solve this, but they don't seem to use parentheses. Here's an example of it in action, and here are some more use cases.Īs you can see, it uses a lot of parentheses. Write a script that can find every possible solution, given a level and a dice roll.įind out how likely it'll be to find a solution for any given spell and engineering level.įirst things first: the solver script can be found here. Nobody seems to like it much: it's confusing, it's OP, it eats up way too much table time and completely ruins pacing, it favors people who've memorized a lot of arithmetical tricks, and calculating the probabilities with it is a royal pain. Sacred Geometry is a feat that's stirred up a lot of discussion and derision around here.






Sacred geometry calculator pathfinder